DeStream is the first decentralized global financial ecosystem for streamers. The main aim of project DeStream is establishing a decentralized global platform for the streaming market that will allow maximizing the productivity of streamers, diversifying their activities and securing start-up capital. We are establishing an innovative platform that will act as an ecosystem for streamers. The use of blockchain technology will allow us to reduce transaction fees by more than twofold.
The main aim of project DeStream is to establish a decentralized global platform for the streaming market, which will allow streamers to maximize their productivity, diversify their activities and secure start-up capital.
We are establishing an innovative platform to serve as a new ecosystem for streamers. The use of blockchain technology will allow us to cut transaction fees in half. Due to decentralization, we will exclude payment systems from the process and reduce numerous costs of transactions. Thus, we will improve the quality of content, and streamers will be allowed to focus on creating content, instead of operational activities.
Nowadays, the commission fee on streaming-platforms can reach 10%. Our aim is to reduce this number to 0.77% and thereby increase streamers’ income. A single gateway for accepting any cryptocurrency will simplify the conversion to any available currency.
There will be uniform rules for depositing and withdrawing money, with the same commission rate, regardless of the currency or the way of making deposits. The platform will not set any restrictions.
Smart contracts will ensure the implementation of the terms of transactions. The launch of a system with smart contracts will assure viewers that their donation will in fact reach its addressee, and that the order accompanied by the donation will be fulfilled by the streamer, if this service is available in the service catalog. In turn, the smart contract will focus on the service catalog in the blockchain. This will allow for transparency of procedures, since the targeted action, which is expected by the viewer and offered by the streamer, cannot have dual interpretation and its performance will be guaranteed.
Design concept development;
Mobile applications design concept development;
Platform prototype development;
Start of portal development.
Finalizing the consensus for the blockchain;
Cryptographic Token pre-mining;
Distribution of the cryptographic Token in accordance with the results of the Token sale.
Running the alpha version of the platform;
Integration of platform payments into a public blockchain;
Beginning of OBS fork development for integration of DeStream services;
Integration of payment gateways;
Development of the DeStream portal;
Streamer portal release.
The development of mechanics based on centralized solutions;
Development of voting system based on the blockchain;
Alpha version of mobile app;
Integration with XSplit;
Cloud storage of overlays.
Annual DeStream Fest;
Testing mechanics on smart contracts;
Beta version of Marketplace;
Overlay editor release.
Release of OBS’s own module;
The first release of mobile applications;
Development of the market for digital assets;
Module for creating challenges;
Development of a Portal for Advertisers.
Designing smart mechanisms for streamers;
Development of personalized subscriptions;
Ability to create a service catalog;
Release of Marketplace for products;
Transfer of all mechanics to smart contracts.
A full-fledged smart contract editor;
Release of Portal for Advertisers;
Big data analytics for advertisers;
Integration with service providers.